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(+1)
  • Love the 1 bit graphics. Very retro and still easy to tell what's what.
  • Fade in/out effect is cool
  • Holy cow, the projectile enemies get real intense in the one spot
  • The explosion jump is a cool idea, but man, I'm having a tough time executing on it. Skill issue perhaps.
  • ^ Nooooo, it was just for health and ammo! I thought that was an upgrade

Played around a bit more, and made it back to the start. I think I missed a route somewhere. Just now seeing that you can pull up a map through the pause menu—I appreciate the in-game tutorials, but admittedly when I see a game has in-game tutorials I won't read the description as closely.

Aesthetic is on point, and felt good hopping around and exploring for the most part.