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We realized there was an issue with our exports and that they weren't exported as a single executable (first time exporting Windows/Linux from Godot) and we created a version that runs as its own executable just after the submissions ended. Is there any way that we would be able to add that alternate version somewhere in case the first one doesn't work properly? 

If not that's fine we just figured it couldn't hurt to ask. I know it's a bit late to ask - I've been fighting my ISP for the last little bit and was the only one with access to our upload page. Cheers for the Jam - it's been great to see everyone's submissions!

(+1)

I thought your game looked interesting, while I was idly browsing the submissions page. Yet sadly, I have to say I could not manage to get it to run, at all. So, yeah. Either the first upload you sent out didn't work properly, or I am just too dumb to make it function. Maybe I can have my partner download the Linux version, because I did want to try this. "Unable to find the .Net assemblies directory. Make sure the 'G/EDF/Anti-Survivor/data_KennyJam2026_windows_x86_64' directory exists and contains the .NET assemblies." when I made the directory, it didn't give me the error, but without the assemblies it simply CTD.

Yeah I do think I mixed up the export settings on the submission and missed the one checkbox that makes it a standalone executable, which is definitely unfortunate. But once the Jam is over we can get the updated ones out there.