As for the art, I can't take much credit—I mostly scattered free assets around. 😄
For everything else, thank you so much! It felt like a race: editing levels, testing, making changes, and trying again over and over. Eventually I found a workflow that really clicked and let me move much faster.
I always try to go all out during game jams, and every now and then I manage to pull it off. So it really means a lot that you noticed. Thank you!