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Hey! First of all, I want to apologize for my English. It's not my native language, and I'm definitely not the best YouTuber or entertainer. ๐Ÿ˜„ I actually recorded a gameplay video because I enjoy giving feedback to indie developers, so I hope some of it is useful!

Overall, I really enjoyed Feed the Barn. The atmosphere and horror are genuinely intense. There were several moments where I knew something bad was probably waiting for me, and I honestly hesitated before moving forward. That's exactly the kind of tension good horror should create, so props to you! ๐Ÿ‘

A few things I noticed while playing:

  • At the very beginning, the game is quite dark. I wasn't sure if I was still looking at a loading screen or if the game had already started. Maybe making the opening a little brighter would help players immediately realize they're in control.
  • The objective text in the top-left corner could be a little clearer. Sometimes I wasn't completely sure what the game wanted me to do next.
  • Near the end, I got the objective to feed the barn with the sheep, but I couldn't interact with them or complete the objective. I assume this was just a bug.
  • I also found navigation a bit difficult. I spent quite a while trying to find the Bucket and got lost several times. Maybe a few more environmental landmarks or subtle visual guidance could help players find their way without removing the feeling of exploration.

Other than those polish issues, I had a really good time. The horror atmosphere is definitely the strongest part of the game. You made me feel uncomfortable in all the right ways, and that's not easy to achieve.

Great job overall! I'm looking forward to seeing how Feed the Barn evolves. Keep up the great work! 

(1 edit)

Thank you so much for trying the game!

 I really appreciated the suggestions, which will now allow me to improve the game and me as a developer. I was very pleased to see your gameplay, which has helped me better understand what I need to polish.

Unfortunately, you downloaded the game shortly after I uploaded it, and there was a bug that prevented completion, which I fixed a couple of hours later.

In any case, the game is a training project and is complete, but I will continue to try to polish it.