Thanks for the feedback! I was actually looking at that last night. I was debating the best way to balance it in order to make it:
A. Feel like the upgrades are earned and not just somethings that’s there to provide small convenience.
B. Make rent a little more demanding without making the player too afraid to gamble.
C. Extend the game a bit to encourage using the offline growth.
Also yeah you’re completely right the force low is kind of a cheat code that I figured out last night while testing a new update I’m working on.
I’m glad you enjoyed the vibe though I spent most of my time curating that and still am refining and improving on it.