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Nice!! Thanks for responding, and feel free to link your discord server here.

Also just some additional feedback on the mechanics:

1. I haven't cleared the Alien section yet, but one recommendation is to implement heals in that area. It was bit of a unexpected transition from the Gym to the Alien scene, as the PokeCentre was locked and most players aren't expecting a boss rush.

2. I was kinda lucky in fiddling around with the buttons and possessed Leaf's Bulbasaur before realizing how the whole mechanic works. I think perhaps in the opening scene, maybe Giratina can have a tutorial where you possess your 2nd 'Mon instead of having the Professor give it to you freely. So it serves as a natural tutorial etc.

For the "non-battling" mechanic:

1. Maybe an intuitive mini-game where i.e. tapping the left / right or up / down button makes the image "animate" depending on the style and builds up a meter. And A is the finishing / next scene button etc once the meter is filled.

Also generally, most people are playing on mobile or handheld devices, so perhaps in the opening lab, a chart showing which buttons on PC does what is shown, so that Android peeps can map it to their handhelds.