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(+3)

Nice one, and the concept really modelled around the candle. I also liked the cut-strain concept - I have never seen this in another game. The graphics are nice, too. The full game would benefit from more ideas, particularly ways in which the range of the candle would be different - e.g. not going full 3D or 2.5D but "stepping up" brings more light. Or having to reach banana trees in a more difficult manner (but then being rewarded with more bananas).

Anyway, nice work! LIKE