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(+1)

Oh man, that failure animation is brutal, haha - well done on the cutscenes (the main menu scene is great too). Great use of the dog assets and animations.

I'm sure you've seen the bug reports already, but from a moment to moment gameplay point of view, I wonder if having to track each bag with your mouse to get a good sniff might've helped - then having sniff upgrades mean you get a good sniff faster. It wasn't clear how the upgrades helped, or what the boost was doing.

Great to see a more novel idea in the jam too, well done!

Thank u for playing and little things you mentioned :) Glad you enjoyed it. You are relying solely on the dog to give you clue. The boost will increase Sniff Power temporarily (marked by a throbbing animation of the text). Unfortunately the note about what boost does is covered by boost HUD itself 🤦