While the demo is now more easily played on PC/Windows, the first cutscene does not seem to be getting triggered. I will look into this further; in the original Unity build, the cutscene executes every time!
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The cutscene triggering apparently depends on your PC and the type of video configuration it has? The dialogue (for the specified cutscene) SHOULD play for everyone, but I apologize if the video itself only plays in the Mac version for now! But I will look into this as much as I can to make sure it runs flawlessly
The cutscene should now play for everyone (hopefully), and a few pesky objects have been removed. Further culling has been added, and graphical settings and crowd size control has been added to the pause menu! While I have tried mapping out keyboard controls, they sadly do not work just yet without breaking the gamepad controls. This is something I'll have to keep working on-- for the meantime, a gamepad will be the best bet, but I will keep trying to tinker with the keyboard/mouse settings!