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(1 edit)

The arts style and music is amazing, the game play starts of fresh, but it gets kind of boring especially because money seems quite hard to come along, compared to other resources.

I'm so scared of my little guys starving, so most of the money gets spent on food, leaving little room for development.

The idea is fun, but it is in need of some more balancing - said the fihs dev calmly

The progression is incredibly simple, so I personally think that the grind should be on using more resources over more money. You can get money from the rocks and happy guys when they go to bed. I'm so glad you like the art and music!