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Does the Apollo extension still work correctly with GameMaker 2026.0.x.x?

A topic by skinkairewalker created 16 days ago Views: 31 Replies: 2
Viewing posts 1 to 2

Hi YellowAfterlife, how u doing ?

I purchased the Apollo extension from the GameMaker Marketplace because I'd like to use it in one of my projects.

Before I invest more time into integrating it, I'd like to know if anyone has successfully used it with the latest GameMaker 2026.0.x.x releases.

I'm mainly interested in knowing:

  • Does it compile and run correctly?
  • Are there any compatibility issues with the current IDE/runtime?
  • Has anyone used it successfully in a recent project?
  • Does it require any fixes or modifications to work properly?

Since the Marketplace page hasn't received updates for quite some time, I'm unsure whether it's still fully compatible with the current versions of GameMaker.

I'd appreciate hearing from anyone who has recent experience using Apollo.

Thanks!

Developer

Passes the unit tests at the very least, but you’ll want to send me your purchase reference so that I can generate you an itch key - GM Marketplace closed down more than a year ago.

I think the most-known game to use Apollo is APICO, but ultimately people don’t usually report back to me - e.g. you can search for

apollo.dll site:steamdb.info

to see which games on Steam might be using it

thanks by support !

I sent you an email titled "Purchase Reference." I'm planning to buy some more plugins from you later this month.