Dude, did you deleted the two comments that, despite complimenting the game mentioned that it didnt fit the hide and seek theme?
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Also I'm aware my hide and seek elements didn't come through as well as I'd planned, but the ghost/entity hides in the incorrect CPUs. If you corner it by completing most of a CPU bank it will rush to another, knocking out some of the CPUs on the way. And finishing the game gives it nowhere left to hide, which is how you flush it out into the open.