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(1 edit)

Not a huge fan of this type of game so I'll try not to judge based on that.

Gameplay-wise, I though the first section was good. Maybe a little tighter hitboxes  would've made it less  frustrating, but I think that's the point of the game so I assume that is on purpose, I did really like using the "poke" mechanic to control momentum in the air to get past certain points.

The bomb section I really don't know what the game wants me to do, it says "to get through" or something and I tried reaching multiple paths on the other side of the screen but I couldn't find where to leave or really understand what the goal was so I didn't see if there was anything past that point.

Other than that just some music would be nice for presentation. I'm not sure why my player sprite kept changing, but I kind of liked seeing what I got next! A few more little variations per death/run like that would be really cool.

Overall, a decent entry, good job!

(1 edit)

thanks for the review the reason for that is the program was out for a long time and i(the artist) had to code most things so there was a problem with somethings and a lot of things had to be recoded so we had a little time for stuff like the player sprite changing after each death rather than after each load(as a way to change the little guy making it a true "little guys" game) it was a "bug"(we didn't have enough time to fully implement it) overall your feedback is highly appreciated