Replying here because I had an error in the exact same spot. I didn't take a screenshot, but I have the text saved so forgive me for the long post. If it matters, I chose Canis and the Alaskan flower for Vivus' personality/appearance.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script/_03DAY/day_testing.rpy", line 121, in script call
File "game/script/_03DAY/day_testing.rpy", line 831, in script call
File "game/script/_04DAY/day_testing.rpy", line 806, in script call
File "game/script/_07DAY/day_general.rpy", line 79, in script call
File "game/script/_08DAY/day_testing.rpy", line 290, in script call
File "game/script/_08DAY/day_testing.rpy", line 290, in script call
File "game/script/_10DAY/day10Testing.rpy", line 624, in script call
File "game/script/_10DAY/day10Testing.rpy", line 1776, in script call
File "game/script/_10DAY/day10Testing.rpy", line 2786, in script
File "renpy/gl2/gl2draw.pyx", line 1016, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "renpy/gl2/gl2draw.pyx", line 1099, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "renpy/gl2/gl2draw.pyx", line 1136, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "renpy/gl2/gl2draw.pyx", line 1186, in renpy.gl2.gl2draw.GL2Draw.render_to_texture
File "renpy/gl2/gl2texture.pyx", line 215, in renpy.gl2.gl2texture.TextureLoader.render_to_texture
File "renpy/gl2/gl2texture.pyx", line 421, in renpy.gl2.gl2texture.GLTexture.from_render
File "renpy/gl2/gl2draw.pyx", line 1809, in renpy.gl2.gl2draw.draw_render
File "renpy/gl2/gl2draw.pyx", line 1748, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "renpy/gl2/gl2draw.pyx", line 1748, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "renpy/gl2/gl2draw.pyx", line 1748, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
[Previous line repeated 4 more times]
File "renpy/gl2/gl2draw.pyx", line 1648, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "renpy/gl2/gl2draw.pyx", line 1578, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2/gl2shader.pyx", line 287, in renpy.gl2.gl2shader.Program.load
File "renpy/gl2/gl2shader.pyx", line 270, in renpy.gl2.gl2shader.Program.load_shader
renpy.gl2.gl2shader.ShaderError: ERROR: 0:43: '<' : wrong operand types - no operation '<' exists that takes a left-hand operand of type 'highp int' and a right operand of type 'uniform highp float' (or there is no acceptable conversion)
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/script/_03DAY/day_testing.rpy", line 121, in script call
File "game/script/_03DAY/day_testing.rpy", line 831, in script call
File "game/script/_04DAY/day_testing.rpy", line 806, in script call
File "game/script/_07DAY/day_general.rpy", line 79, in script call
File "game/script/_08DAY/day_testing.rpy", line 290, in script call
File "game/script/_08DAY/day_testing.rpy", line 290, in script call
File "game/script/_10DAY/day10Testing.rpy", line 624, in script call
File "game/script/_10DAY/day10Testing.rpy", line 1776, in script call
File "game/script/_10DAY/day10Testing.rpy", line 2786, in script
File "renpy/ast.py", line 1588, in execute
renpy.exports.with_statement(trans, paired=paired)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^
File "renpy/exports/statementexports.py", line 253, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 1478, in do_with
return self.interact(
~~~~~~~~~~~~~^
trans_pause=True, suppress_overlay=not renpy.config.overlay_during_with, mouse="with", clear=clear
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "renpy/display/core.py", line 2163, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
)
^
File "renpy/display/core.py", line 2842, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 1286, in draw_screen
renpy.display.draw.draw_screen(surftree)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^
File "renpy/gl2/gl2draw.pyx", line 1016, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "renpy/gl2/gl2draw.pyx", line 1099, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "renpy/gl2/gl2draw.pyx", line 1136, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "renpy/gl2/gl2draw.pyx", line 1186, in renpy.gl2.gl2draw.GL2Draw.render_to_texture
File "renpy/gl2/gl2texture.pyx", line 215, in renpy.gl2.gl2texture.TextureLoader.render_to_texture
File "renpy/gl2/gl2texture.pyx", line 421, in renpy.gl2.gl2texture.GLTexture.from_render
File "renpy/gl2/gl2draw.pyx", line 1809, in renpy.gl2.gl2draw.draw_render
File "renpy/gl2/gl2draw.pyx", line 1748, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "renpy/gl2/gl2draw.pyx", line 1748, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "renpy/gl2/gl2draw.pyx", line 1748, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
[Previous line repeated 4 more times]
File "renpy/gl2/gl2draw.pyx", line 1648, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "renpy/gl2/gl2draw.pyx", line 1578, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2/gl2shadercache.py", line 372, in get
rv.load()
~~~~~~~^^
File "renpy/gl2/gl2shader.pyx", line 287, in renpy.gl2.gl2shader.Program.load
File "renpy/gl2/gl2shader.pyx", line 270, in renpy.gl2.gl2shader.Program.load_shader
renpy.gl2.gl2shader.ShaderError: ERROR: 0:43: '<' : wrong operand types - no operation '<' exists that takes a left-hand operand of type 'highp int' and a right operand of type 'uniform highp float' (or there is no acceptable conversion)
Windows-11-10.0.22631-SP0 AMD64
Ren'Py 8.5.3.26051504
TELLURICENE 1.03
Thu Jul 16 22:40:17 2026
!