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Okay WOW so much to say on your new game, sheep!!!! I did play version 1.1 for reference, but I'm not a tyvnj2 judge so I do what I want LOL ANYWAY!!! There will be spoilers in this comment, so readers who aren't sheep, be warned!

I love your ui as usual, you really have such an eye for user interfaces! The backgrounds and composition were all soooo cool!

Your sprite artwork has improved so much since MIDNIGHT, it was really delightful to see your use of shading, especially on Rosa, she's so pretty! And I love Rosa, I love how she is a hurt person who's lashing out and trying to do harm on others as a way to cope with harm done by herself. I love that she's a computer geek, and that it's both a point of pride and love for her, and also a point of pain. I think you really nailed those complex feelings!

As for other characters, god I HATED Cereza, what an awful person. I really liked how you used her as a symbol, how her rot slowly infects Rosa, and also the city, and the virus, too. I loved the lines you included about that virus girl not knowing where she fits along a binary because she wants to be Cereza, but Cereza, despite being a horrible, awful, abuser, was also a person in her own right with her own oppression, and how again, people who are hurt, and people in power, will continue those cycles of abuse (PLUS - dare I say, the cycle of US interventionism interfering with St. Eligio, leaving the country in a worse off place than before, which then invites in more US interventionism? Very well-utilized setting for the psychodrama happening!!!)

The gameplay was really intriguing, too! I am... notoriously bad at strategy games, so uh. take that with a grain of salt, but once I captured enough nodes, it was kind of fun to just wait for the dice to fall! Speaking of the gameplay, I really enjoyed how the options during the Infect sequences were "Penetrate," "Bypass," and "Exploit," with "Penetrate" and "Exploit" really sticking out as not only a computer firewall issue, but precisely what Cereza had been doing to Rosa. Also I loved the usage of different names for the different node firewalls, I thought it really gave a lot of character to the city and world!


Your worldbuilding is always so great, and I had a fun time despite only getting the bad end (a subahibi end sky reference, perhaps...?)! I'll be back to play the Longinus Syndrome ending someday, and for sure the true end when you've got the game in a state you will be proud of, but you should be really, really proud of what you've accomplished for this jam! Thank you for sharing this vn!


(Also last small thing, but god, assembly programming JUMP scare - pun unintended)