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Hey, nice game. I suppose some people won't like that sometimes the solution for some levels doesn't require only intellectual skills but also a bit of dexterity in how you time the skill of the characters, like it's not bad, it can be weird if the expectation set up is for it to be just a puzzle game and the resetting mechanics can make it infuriating. Also, I felt that some levels could be beaten without using the characters at all. Unintended solutions are great in puzzle games but I do think they might be a detriment, I say this particularly in the level that introduces the red character, you can beat it by just timing your jumps while having the characters on top of each other without really using the new mechanic at all. I'm not very familiar with puzzle platformers and I'm not sure what your repertoire/inspirations are so playing this was very interesting.

thanks for the feedback, what you said about the introduction of the red character is absolutely valid