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First off, I love the game! I can't wait for more updates!

Found a couple bugs in the new release. The Core Equipment window now is unable to be closed unless you're in full screen mode on Chrome(I do have the latest chrome update, as well). Also, when I equip a new piece of equipment now and don't unequip the old first, I get a duplicate of the one that I unequipped. Then, when selling, it double sells the piece of equipment, as well. I can send you my save file if needed if it helps. 

As far as my general views on the game:

I'd love an explanation of the anomalies, and how those figure in/work/are unlocked. They weren't an option before, and some description would be great. 

An option to turn off auto-buy would be awesome, too, as I had to reallocate all of my prestige upgrades to do a couple of the trials.

Core Equipment sale prices make stardust infinite after a certain point, and an option to sell all would be super helpful, as well.

Hey, thanks for the detailed report, this was gold! Just pushed v8.9 and everything you flagged is in it:

Both bugs are fixed. The duplicate was a sneaky one: loot dropping while the equipment window was open silently shifted inventory positions, so equipping grabbed the wrong item and left a copy behind, the double-sell came from the same root cause. And good news: no need to send your save file. The game now auto-repairs affected saves on load, so any duplicates you already have will clean themselves up the first time you open v8.9.

The close button issue was the panel overflowing past shorter windows panels now cap to the screen and scroll, and you can also close any of them with Esc or by clicking outside.

Your suggestions all made it in too: there's an auto-buy toggle in the bottom bar now (made exactly for the Trials situation you described), a Salvage All button with a confirm tap, the Anomalies panel explains what they are and how they unlock (clearing phase 200), and craft cost now scales with phase the same way salvage value does, so the infinite Stardust loop is gone without touching the early-game economy.

Thanks again, reports like this are exactly what makes the game better. Keep 'em coming!