hey!! I just found this recently and it seems really awesome and fun to play, but after some extensive reading through I have a couple of things I'm not 100% clear on, and figured I might as well ask here.
- how do you "level up" in a sense? I saw that old versions of songbirds had the Dream Journey where there was a very likely chance you'd get a bit more HP or maybe some other power, but Dream Journey is totally overhauled now, so I was curious if there was another advancement mechanic intended
- a couple of times in the book there's mentions of an "Empire", a "Legion", and a "City". I assume they're somewhat vague so that the GM could come up with worldbuilding for themself, but I was curious if there was anything more concrete about them to build off of, and also curious if the City falls under either banner
- I'm a bit confused about Light and The Cave, I understand that you purchase bundles of lighting objects from the store and spend them in various ways moving around dungeons, but it says once the songbirds are in total darkness the GM rolls a d10 against "the gang's Light", what does that mean? if they're in darkness isn't it zero?
- otherworldly pacts make sense to me as various gods or religions available for the world, but I was wondering if there's any sort of magic you get out of it or if that's just fully up to the GM to come up with
sorry for all the questions!
