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(+1)

Nice graphics and feel. I am on linux but downloaded your game and played it with wine - worked perfectly.

I really liked it so far. However, I have some trouble:

TAB (Team view): The "hit boxes" are off. You have to click right of them. The boxes could also be much bigger. Then selecting the wrong team member, there is no way to deselect it. You could click again to deselect?

Fight: Totally do not understand what I can do here. Can I only fight in the future? If so, maybe write something there like: You have no fighting skills, yet - this fight is pointless, or something.

Please explain (here or in game) how the fighting works. I pressed WASDE, clicked & dragged with the mouse, clicked on enemies - nothing seemed to do anything. I must be doing something totally wrong :-D - please help and explain.

The animation of the enemies seems wrong: When they attack, they are directly on the character and then go back slowly - for me this looks like the enemy is gone/teleported and then it moves from the attacked character back. Looks weird.

When fighting in the cave, I still could do no fighting against the axes. Suddenly, this error showed up (hope it helps you):

############################################################################################
ERROR in action number 1
of Alarm Event for alarm 1 for object GamePlay_Obj:
Push :: Execution Error - Variable Index [5] out of range [5] - -6.ally(100014,5)
at gml_Object_GamePlay_Obj_Alarm_1
############################################################################################
gml_Object_GamePlay_Obj_Alarm_1 (line -1)

Thanks for the feedback! Not trying to say that you're wrong, and I do believe all these problems did occur, but I feel some of them might have been just because you didn't play on a Windows device. I'm not 100% sure how that would factor in, but most of the problems you're explaining have never come up for me once. 

In the team select menu, I have found that when playing on anything but windows, it's very buggy and I'm not sure why. I do have a feature in place allowing you to click on another character if you select the wrong one, but I like the idea of deselecting them altogether.

When in combat, you're supposed to press the buttons at the bottom of the screen to attack, so no mouse and keyboard are required, and I'm not sure about the error that occurred. If it would not be too much trouble, do you think you could try to replicate it or at least tell me what was going on when it happened? Again, the inability to fight might also be the same thing that messed up the team select hitboxes.

AHA! The Hitboxes are totally wrong. I clicked way off to the right and could now press the buttons. This is really weird. I'm afraid, but even for windows users (with different resolution or different GPU or...) that could cause problems. I understand, that this is hard (impossible) for you to reproduce, but that issue needs fixing.

I don't know which game engine you are using, but the big ones (Unreal, Unity, Godot) will also allow to export as Linux. If you have time and nerves (and like), look it up and try to create a linux version. Then we (at least me) can test this more thoroughly. Just give me a wink.