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theres some interesting things about this one. the start is effective tension building. the information you have unfurls in a way which builds dread. the game is short but the way its structured into microscopic individual scenes is interesting, its almost a stream of conscious fugue state. the use of audio is pretty good. theres one section towards the end which uses a different interface in a way which adds so much tension to the game, easily my favorite part. there are in general some plot contrivances and text/grammatical errors but its an interesting entry with two really strong moments, and the small size makes checking it out very low commitment.