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Common problems summarized after two consecutive days of gaming experience

A topic by T195 created 2 days ago Views: 376 Replies: 3
Viewing posts 1 to 4
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Apologies in advance: I used Google Translate, so the meaning may not be entirely accurate. (I didn't use any profanity.)

Current game version: 5.4.91

Mods used:

RikasCustomRestraints_G_1.7.1

PureWindsTools_MIAv1.67

SoundModv3.00

1. The game severely lacks tutorials.

- Although there is a tutorial section, it only covers the most basic operations, and doesn't cover more complex content or the NPC binding content in the 5.3 update. This leads to a frustrating and incomprehensible gaming experience.

- For example:

1. Why don't the NPCs I rescue appear in the Collection - Guest area of my inventory (regardless of whether I have them in my party)?

2. Why do friendly NPCs break free so quickly after I bind them (regardless of the binding item's level and type)? Even after I bind an NPC to furniture, they can still run away on their own?

3. Why do enemies that were previously marked as safe (without exclamation marks) suddenly run away?

Suggestion: Add an additional illustrated tutorial beyond the original beginner's guide (players can view it on the title screen).

4. How do you dual-wield weapons?!

2. Overwhelming UI Design

-1. Overlapping party management and gold coin counts, etc.

-2. The "spell" upgrade process is unusually complex.

-3. The character creation interface is confusing (as if these functions were designed for programmers, not ordinary users): inconsistent font sizes (for costume changes) + you can't see what the outfit actually looks like, so you have to click and close each item one by one.

-4. Squad UI (the three buttons don't tell you their functions unless you click them, and then I lost my party members (I only discovered the B key interaction later)).

3. Strange Dyeing Function

-1. In the costume change area, the same color applied to different clothes will produce different colors (red hair, after being sampled, becomes black when applied to a top...), which is very confusing.

Suggested Solution: I suspect it might be because different items have different original texture colors, and dyeing directly dyes the original texture. So, perhaps re-adjusting the item textures and setting new default colors in the game to make the items display correctly would solve the problem? (I'm just guessing.)

However, I can understand why they're not fixing it: the existing clothing designs are already flawed, and changing them would require readjusting the player's clothing. (Just like the shields and banners in Minecraft Bedrock Edition.)

4. Bugs:

-1. The "clear worn restraints" option in the Debug interface also clears your armor.

-2. The NPC costume changing function in the Items - Collection is not working.

-3. In the Items - Collection, if you click on a "Prisoner" and then switch to the "Guest" page, and then use the keyboard, you'll find that the character on the left is still switching within the "Prisoner" list.

-4. Teammates who don't follow instructions (often die themselves, and don't listen to commands QWQ)

5. Imbalance:

-1. The early game difficulty is too high. This wasn't an issue before, but I noticed it recently when I replayed the game (perhaps some stronger new enemies have appeared on the first level?).

6. Personal suggestion:

-1 All NPCs' "flirting" options assume the player is compliant (unless the NPC is very aroused). Even NPCs tied up in furniture can use "flirting" to bind the player.

Final note:

Despite raising many issues, I sincerely believe this is a high-quality, highly playable game. I understand the various problems and difficulties the developers may have encountered (it seems your accommodation has been unstable recently, I sympathize and offer my support). I would be extremely grateful if you could fix the above issues or if someone in the community could explain the game mechanics to me.

抱歉:我忘了提一个非常严重的bug:当你点击背包里的物品或法术升级时,每次点击都算作一回合(也许这是故意的?)。

(-1)

Хммммм, интересно

Deleted 7 hours ago

Thank you