Cool game, I did end up having to changing the default settings quite a bit. I would recommend some kind of audio normalization to start out with, with an emphasis on SFX since the laugh/cough noises are important, just for accessibility. I had to immediately turn down the music to 0 to play the game tbh. Also it did seem kinda hard to me, maybe that was the intention? The prop didn’t seem completely out of place or “sus”
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hi, thanks for playing and the feedback.
At first I didn't have any music exactly for that reason, but since you are able to adjust the volume it shouldn't be a big issue.
The SFX I used are kinda bad actually. I wanted to have some kind of noises that are human like because the idea was that another player is morphing and hiding. I had to choose based on the length of the noises (laughter, coughing, sneezing). The linger the audio plays, the easier it is to identify the direction/position.
Multiple people have mentioned how hard it was for them to play it. I posted a video on the discord server if that helps. The prop for 1 player mode shouldn't be out of place, but in some cases it still happens. In 2 player mode there would be an additional prop somewhere, so after memorising the map, you would know almost immediately which one it is.
From my perspective the game is too easy, only if it happens to be around a crowded table it gets tricky because of the time penalties.