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(2 edits) (+3)

A masterclass in mixing mediums, in telling a story about personhood, a story about what makes up a person, where the line is drawn between a person and a copy, if there is a line at all.

The base concept draws inspiration from Creatures (the 1996 video game), artificial intelligence, or real souls, and the ability of them to be trained, shaped, tortured into what each character desires, and that inspiration immediately hooked me, keeping me enraptured in where they would take the concept next.

And fuck did they do the concept justice. The ideas explored in this and the way the characters, both by their names alone and by their actions as who they are, added so many layers upon layers into this world. The pacing, the slow unraveling through the beginning to the bittersweet end, was marvelous, and never ever predictable.

I definitely intend to reread this at some point, after I have processed this first playthrough. It is one of those stories that I feel are so much more rewarding on the second read through. Genuinely incredible work by this devs.

A life is in your hands, squeeze hard!