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the visuals are looking especially great, and this sort of top down and tile-based game is looking wonderful. the players inventory also looks great and the functionality is all there.  the player being fully transparent with thin lines does make them blend into the background a bit, which is something that should probably be considered for the full game. i also noticed that hazards rather than enemies were mentioned, which to me implies that health as a resource will be less significant to this game,  so with that major mechanic taking a backseat, its important to consider what the main resources will end up being, as that seems to be a major part of the game. good luck, looks good so far!