the gameplay looks pretty intuitive and unique, although aesthetically it seems pretty directionless at the moment. i hope you guys are able to come up with something nice for the aesthetic though, as i believe in the idea as a whole. my main concern for this project would be to ensure that it's a game and not purely informational, and have some way to challenge the player even if they can identify the plants perfectly. overall a really cool idea though, looking forward to what it becomes in sprint 3!