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Very cool and love the mechanic, but it is very difficult. And the float doesn't seem to work. It's a slow animation and it looks like the frog falls at basically the same speed. Good job taking feedback and updating the game :D

(+1)

When releasing the swing at around 45-90 degree angle, you can keep holding space to start floating immediately to see the effect.


And the base floating power is supposed to be even lower, player was supposed to collect the different powerup through the run but I couldn't implement that, well i already coded all the details, all that was left was summoning the power ups in the scene