- -Gameplay – Does the project have clear mechanics, win / lose conditions, and player progress / interaction?
- Very clear on the mechanics, very reminiscent of games like Papers, Please, and That’s Not My Neighbor, especially with the idea of inspecting plants based on their field guides. The gameplay demo also is very helpful in identifying how certain gameplay aspects will work.
- -Aesthetic – Is there cohesive visual, audio, and/or narrative direction?
- Ngl this narrative could work with imo any visual direction, but with the described anthropomorphic animals as NPCs and the shown Saharan Mustard, it seems like you all are taking it in a somewhat handdrawn/cartoon-ish perspective, which is really cool, and I’d be excited to see.
- YOU HAVE AUDIO DETAILS HECK YEAH!!!!! Didn’t see the GDD in Sprint 1 for the specific sound style and scape, but based on the fact that your production plan talks about references for songs and lists of sound effects, I have full confidence you know exactly where you’re headed when it comes to audio. Especially helps that your composer knows middleware.
- -Synergy - Do the game mechanics and artistic decisions support and enhance the project's intended theme and call to action?
- Idk call to action but if I had to guess it has something to do with identifying safe and unsafe plants for certain environments, which is neat. The gameplay is definitely supportive of that and the themes of like building a botanical encyclopedia of the region’s plants.
- -Scope – Is the scope of the project reasonable for the timeline of the jam?
- Haven’t seen the GDD, so not sure about the scope of the full game, but from what I’ve seen so far in the demo it seems like the main gameplay is definitely well-implementable and is really just a matter of adding the field guides, which I’d guess are static and a one-time implementation, and iterating on different plants and NPCs that can show up in the game, which is very scalable up and down.
- -Production Plan – Is there a clear path to completing the project?
- Production Plan at the end of these sprint’s slides seem very solid, looking forward to this project. :3