Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I think the game was pretty good. The idea of crafting swords made out of random parts was funny, and leaves the combinations to be funny.

I think the sample image needed to be left up longer at the start of the game, and then slowly decrease how long players have to receive that information. Cause, like opedrin, I also have a goldfish brain and wasn't sure if I was building swords correctly.

While the assets looked good, I think some of them were out of scale from the sample image. The bottom of the Oar popped up a few times as a tool for making the sword, but I couldn't tell from the sample image where it was supposed to go.

The game definitely was fun to play though, and with a few more tweaks could be really interesting.