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This game absolutely captures the Grant Howitt spirit. Fantastic work and drawings. 

Constructive criticism:

 - The wording is muddy in places. Avoid passive voice when possible. Especially in mechanically dense parts, like Evolving and Setting Difficulties. 

- From a rules perspective, trash only works as HP right now. Consider doing positional advantages for using your toolkit in a narratively interesting way. 

- Could be a strength or weakness for 1 shots, but a raccoon can max out their skills within a few hours of play.

Absolute bangers:

- The random gen tables are surprisingly robust. Including how efficiently they seed lore.

- Perfect drawings 10/10 no notes

- Giving a gun to something not typically gun wielding is the highest form of humor

- Mixes cute, funny, post apocalypse really well. 

My final thoughts: Tbh I think you should lean into the silliness even more. It's a good game, don't be afraid to make the rules as weird as the subject matter. Excellent overall. <3

Thank you so much for this comment!