This game absolutely captures the Grant Howitt spirit. Fantastic work and drawings.
Constructive criticism:
- The wording is muddy in places. Avoid passive voice when possible. Especially in mechanically dense parts, like Evolving and Setting Difficulties.
- From a rules perspective, trash only works as HP right now. Consider doing positional advantages for using your toolkit in a narratively interesting way.
- Could be a strength or weakness for 1 shots, but a raccoon can max out their skills within a few hours of play.
Absolute bangers:
- The random gen tables are surprisingly robust. Including how efficiently they seed lore.
- Perfect drawings 10/10 no notes
- Giving a gun to something not typically gun wielding is the highest form of humor
- Mixes cute, funny, post apocalypse really well.
My final thoughts: Tbh I think you should lean into the silliness even more. It's a good game, don't be afraid to make the rules as weird as the subject matter. Excellent overall. <3