Pretty awesome! Is there any real sphere or it is just a grid based level with a curve effect?
Viewing post in Captain Raygun on Planet X comments
It’s just a curve effect: It’s actually mathematically impossible to project a square grid onto a sphere – and the curvature is so extreme that I think the surface area of the map would be larger than that of a sphere with that curvature!
The biggest tell is that when you strafe left and right, the skybox rotates not from the “center of the planet”, but from the center of your viewport! This is because I am manually rotating the sky to match the player movement. It’s even possible to get them to move out of sync with the right sequence of moves and rotates and strafes.
The original plan was the have the map “loop” so it really felt like a planet, and I had all the tech set up, but it just wasn’t good from a game design point of view. I want to try that approach again with a more exploration based game.
It also made the levels much easier to build!