Thanks a lot for trying it!
That makes sense. The game currently asks the player to figure out too much at once, especially during the first soul. In the latest update I added a tutorial, but I’ll keep iterating on it so the first case explains the sections more clearly and makes the judgment easier to understand.
I want the player to have fun with the weird and absurd cases, not spend that time trying to decode the interface, so this is useful feedback.
Thanks again for taking the time to write it.