glad you liked it, there is many feedbacks suggesting that, i will see what i can do. do you think i should keep the thrusters and make another system or just make turning easier
At the risk of reducing game complexity, reduce the number of thrusters, and allow them to be picked up and repositioned? or if you want to keep the current system of a ton of single-placement thrusters, allow turning off and on?
actually, i really like the first idea, that can improve the performance issues late game, and make the map clearer without hurting the idea of moving around with thrusters, and late game i often have like 100+ thrusters and they are useless, bad progression design honestly