Hi dev, the game is great! I have a suggestion that might make the interactions feel more dynamic.
Right now, there are only two dialogue choices: Befriend or Lover. It would be much more interesting if there were 3–5 different response options instead, so players could choose different approaches and see how the NPC reacts whether they're happy, offended, angry, amused, or something else.
Also, could you remove the emoji at the end of the NPC responses? I think it's better if players interpret the NPC's emotions through their dialogue and reactions rather than having them explicitly shown with emojis.
Thanks!