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(+1)

My submission was a similar idea and we took completely different takes on it. I really like the extra tweaks in your one. Merging neighboring triplets  feels more unique and fitting of the "hex" theme. It was rewarding to figure that out :3

(+1)

Oh yeah, also I'd like to see your source code to compare implementation approaches, let me know if you're comfortable with that. I personally have my code spaghetti linked on my game page. 

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Source code is now available. Link in More Information section.