Hello TTomatoS , i am nearly finshed making my indie game " Chrono Quest" it is a hollow knight style platformer but differs from it in many ways. It might be worth pointing out that it was made 100% with free assets apart from 1 boss i drew myself, but might i also add it has 16 worlds ~100 mobs including 18 bosses ,30+ upgrades , curated assets + a training arena where you can spawn low level mobs and dummies to practice combat on and also place tiles and blocks. The deep story is this- Long ago a wizard stole the sacred time stone from the temple and proudly decided to call himself the zeitmeister (time master in german) then he paused time and used that to his advantage taking control and using dark magic to become stronger whilst the heroes were frozen or might i say most of them but in answer to the ancient prohpecy, 1 hero was left unpaused and able that hero is YOU and your job is to journey through time past different eras prehistoric uses Pixel Art Grass Tileset 32x32 by ma9ici4n and medieval town uses Free - Classic NES Legacy Pack - Village by Anokolisa and there's more where that came from with nature zones like the Oak Woods — Environment Asset 🍂 by brullov world (i got it while it was still free and used it in my game before it became paid) challenging you with theirr non linearity and combat depth in addition to this all the mobs and bosses are all fragments of the final boss ( the zeitmeister's) soul. I hope you will enjoy this 12 hr ,16 world content rich game i have made and i will give you the link at the end of july when i have finshed coding and releasing the game. I want to also take this oppurtunity to say the main purpose of me developing this game which was a tribute to my teacher after i left him to go to another school level. this game is also meant to be a source of inspiration for other promising developers i made this in 6 months with a budget of £0.00 free assets and i drew 1 boss in Piskel (doesn't help ) I wanted to prove that anything is possible if you put your soul and heart into it and have determiniation. Prior to coding this game i had been a dev for 7 motnhs in 2024 the quit until january 2026 when i started making this game and have finally neared the end of this development journey i hope this inspires other aspiring devs! hope ti