You can have "tap to move" navigation, like this:
```
Up [ Player | LClick TapTarget ] -> [ Up Player | TapTarget ]
Down [ Player | LClick TapTarget ] -> [ Down Player | TapTarget ]
Left [ Player | LClick TapTarget ] -> [ Left Player | TapTarget ]
Right [ Player | LClick TapTarget ] -> [ Right Player | TapTarget ]
```
and define as TapTarget as anything you can move to (bg, crate, etc.)