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(+6)(-1)

A cute game! Some notes, in no particular order:

  • The upgrades at the bottom of the screen completely block visual of the islands at their lowest point, as well as almost-entirely block the crabs. Moving that to the left or right of the screen and offsetting how far the screen scrolls at the relative extreme would help a lot.
  • More visualization for data would go a long way. It’s currently very difficult to tell if you actually bought anything at the beginning, how close you are to maxing upgrades out, or island movement progress.
  • The music is great! Huge props to Holizna.
  • The story is hilarious. Really enjoyed the ending haha
  • Changing the button to progress from story to gameplay (or end the game) from Skip to Continue or something similar would go a long way towards clarity.
  • Not sure if the bottom of the screen is getting cut-off, but moving the last bit of the island took FAR longer than I expected, considering how many grains of sand I was moving per trip by then. I’m almost certain it took longer than the beginning.

Ultimately, I don’t know that this was meant to be a grand enough project to make too many changes, and it’s a very cute game regardless of what you do with it. The concept and OST in particular are standout.