on linux, the game can't start. both the linux version or windows (using wine) give the same errors:
No loader found for resource: res://assets/Screenshot 2026-05-03 165401.p
ng (expected type: Texture2D)
at: (core/io/resource_loader.cpp:359)
ERROR: Can't load dependency: 'res://assets/Screenshot 2026-05-03 165401.png'.
at: (core/io/resource_format_binary.cpp:459)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:503)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:490)
ERROR: Failed loading resource: res://.godot/exported/133200997/export-de88b87cc
b90c7204c7585e50a0111ba-NerdGirlPC.scn. Make sure resources have been imported b
y opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:343)
ERROR: Can't load dependency: 'res://scenes/MiniGames/NerdGirlPC.tscn'.
at: (core/io/resource_format_binary.cpp:459)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:503)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:490)
ERROR: Failed loading resource: res://.godot/exported/133200997/export-c8902ea71
ee469473bedb4ae9d83df5b-office.scn. Make sure resources have been imported by op
ening the project in the editor at least once.
at: (core/io/resource_loader.cpp:343)
ERROR: Can't load dependency: 'res://scenes/office.tscn'.
at: (core/io/resource_format_binary.cpp:459)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:503)
ERROR: Error when trying to parse Variant.
at: (core/io/resource_format_binary.cpp:490)
ERROR: Failed loading resource: res://.godot/exported/133200997/export-534b1e630
b4d192bd87c61fa0f1b87d2-MainMenu.scn. Make sure resources have been imported by
opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:343)
ERROR: Failed loading scene: res://scenes/Menus and UIs/MainMenu.tscn.
at: (main/main.cpp:4301)