vid:
tl;dw uhhhhhhhh i have noo idea what to even sayi love the idea, i think there's tons of potential
please dont open your indie game with a 3 min unskippable cutscene a bit of intro is fine and actually enjoyable a bit but dont start with a cutscene and immediately into npc dialogue that i also cant skip
combat feels awful, enemies got stuck constantly and i could barely tell if i was even hitting them
++ vsync please add vsync to your game most games should come with vsync enabled by default but a lot of themn dont but vsync limits the pressure on CPU because tons of games using too much everyframe logic
i guess the question is like do you even NEED combat? it couldnt just be a little fun exploration game i guess you could but its kinda superfluous to the overall vibe and goal of the game i think but i think theres stuff to explore there for sure