I like the concept of moving forward and managing inventory quickly a lot. I think the UI on the crafting menu could use a bit of work as the drawings on the paper background make it hard to see and read what I'm making, also the completely random nature of the spawns made me die nearly immediately the first time i played by spawning 3 metal barriers in front of me with nothing i could possibly do to combat it. I think if you reduced some of the randomness and made obstacles only spawn after a bit of time passed/ added cooldowns between obstacle spawns it would make the game a bit better to play.