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The setting of a war-stricken landscape is so interesting  to play with, especially in the context of climate-jam/enviornmental issues! Would you guys be referencing any specific real life examples/locations? Or would it be more in the realm of fiction? What would be the time-period that your game is set in (Like how Fallout has a lot of 1960s imagery and aesthetics). I think one of the images in the moodboard is also from the game Pathologic (Amazing game btw!), which is set in a fictional Russian post ww1 landscape. The gloomy industrial vibe can absolutely be felt during the gameplay, and that really helps to set the tone of the narrative. Really excited to see where this game goes!

It is based on real life examples but we chose to only take reference rather than completely base it on the place because of the sensitive themes of the endings and one of the mechanics that we ended up slightly changing for the sake of project scope. The time period is most likely in this time period, but because of the lack of resources, they only have older models. Thanks for your kind words!