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Thx sm for the feedback, I really appreciate it! Procedurally generated levels is an interesting idea, and one I might explore in the future! Currently though I do feel like it's somewhat outside the "scope" of Organized Chaos. Procedural generation is always going to have it's pros and cons. Currently all of these levels are hand made, and I'm more than happy with how it's tracked so far.


A lot of these earlier levels are definitely on the easier side of things. They're largely meant to serve as tutorial, and although I don't necessarily think that challenge is strictly necessary for fun, I do plan on increasing the difficulty of these puzzles as I add more levels.