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Yes I know! I don't know why, but when I implement a custom cursor it doesn't show up in webGL versions only in version for windows, like downloadable versions. I know I could just like create a gameobject in my scene and make it follow the cursor, tho my problem is then that sometimes it doesn't show over the UI. My game was made by Unity.


Still need to find a solution

Hope I could explain it to you :D

I see! Don't worry, its still a fun game.