Thank you very much for sharing your thoughts. Getting feedback on this is extremely valuable for me. I truly appreciate the time you took to respond.
I checked out GWJ template, even tho I need to delve deeper into it.
I think I tried it long before starting my own. And somehow I think this template among some others is what made me make my own.
The problem that I have with them is that they are very "heavy" (packed with too many features).
I find it hard to believe that these are easy to use by people starting out (being good for them is something that I will agree to some extend =), learning how those features work is quite helpful in learning godot and probably for making games as well).
Input mapping is something that I want to add soon. And controller support is something that I really want to have in my games.
Especially now that Godot 4.7 has a virtual controller node built in.
My goal is to have a really light template that still covers most of the things I would need in terms of UI.
Hopefully I will achieve it =). Lately it seems that it is getting more complex than it needs to be.
I guess we will see how it goes.
Thank you again for taking your time to discuss things with me! Wish you the best!