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I like the flavor texts, they're well written. I'd even say the lack of UI feels weird when you have such nice descriptions in the menus and everything else looks so polished. 

Some quick stuff about the menus: no hover effect, hard to get out of menus without esc/right click/click out of bounds

The art style is top tier, sfx are nice as well. I can pretty often tell who is where with that alone, which is really really good

I couldn't get too far because of some bugs you'll see in the video. after loading my save, I couldn't equip weapons anymore either, and couldn't load or continue from the main menu

The fights are okay, you need to think before you act, but I feel like enemies can dash away faster than the player in some cases. Maybe it has something to do with stats or equipment? I feel like dashing doesn't have a lot of upsides compared to just running away or parrying. Parrying isn't too hard, the attacks are pretty easy to read.

GREAT art style and atmosphere