Charming little game, I really like the initial cutscene, reminds me a little of little big planet. Very philosophical. I got filtered by the combat unfortunately. I do not understand it and I wasnt able to hit the enemies at all. As i mentioned in discord, i think you should either redesign the characters to be more readable, or replace the combat with either a third person shooter (bullet hell mechanics would fit really well the chaotic nature of your world) or turn based. I think you should focus on the personality and the charm of the characters and the world, as you have been doing so far.
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Hey thanks for playing the demo.
You played the first version of this demo, I did a hotfix on day 1 after a few people struggled with the combat making it less difficult.
If you have time can you try the new version?
I think I want to keep it an action RPG, I think I can get the combat right if I work on it more.