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Charming little game, I really like the initial cutscene, reminds me a little of little big planet. Very philosophical. I got filtered by the combat unfortunately. I do not understand it and I wasnt able to hit the enemies at all. As i mentioned in discord, i think you should either redesign the characters to be more readable, or replace the combat with either a third person shooter (bullet hell mechanics would fit really well the chaotic nature of your world) or turn based. I think you should focus on the personality and the charm of the characters and the world, as you have been doing so far.

Hey thanks for playing the demo. 
You played the first version of this demo, I did a hotfix on day 1 after a few people struggled with the combat making it less difficult.  
If you have time can you try the new version? 
I think I want to keep it an action RPG, I think I can get the combat right if I work on it more.