I made the same discovery as another commenter below (I thought I was even more clever than it turns out that I am), blocking midair does allow your stamina to recover and also freezes any vertical momentum. Honestly, it was kind of fun to do that lol. I did end up skipping the enemies after a certain point, since a lot of them seemed to do a lot of damage due to their fire rate and there didn't seem to be a reason to kill them. However, outside of the mech, my pacifism was gone, and I very much enjoyed that you can attack out of block and resume block immediately by holding shift and left-clicking. It's a little thing, but it's smooth. The scale of the game was bigger than I expected - there are at least three zones (four, counting the grass + temples). I know it's a jam, but I'll still say that if each zone had unique enemies, that'd be pretty cool. Bonus points for unique OST per zone... Your dark area and purple area seem like opportunities there imo!