The OST is cool - it was like argent guitars intermixed with... jungle? (I don't know genre names that well) I went and checked out another project with audio by Luca afterwards and was impressed by that one, too ('The Swarm', really nice synth tracks!) The movements on mouse took a little getting used to for me until I realized the scale, being that the player character is like 60 meters tall. Then the projectiles made more sense, too. Ended up able to clear the game with the gun stun --> sword followup. I noticed the aiming behavior got disrupted by directional input in an unexpected way (not sure if it was intentional), but I really appreciated the fact that you have a genuine boss fight at the end.
The little people, I fell onto them a couple of times... I defeated Gelanor, but at what cost?