Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

didn't get deep into it but:

- great concept i like it 

- turtle that flips the board can fuck off

- way too much inverting controls to the point 70% of my playtime was spent with inverted controls

- the boss seemed like he was supposed to use its skills when the blue bar was filled but i could swear sometimes it would cast them even without it full

- losing your entire run because you lose a single fight seems quite punishing.

thas it i enjoyed everything else tbh

(+1)

Thanks for playing! The encounters are totally random so you must have gotten pretty unlucky to have that many inverted controls. Maybe I'll limit each one to 1 per floor in the future. Bosses have 2 skills, a small one that uses up 50% mana and a big one that uses 100% and they use one of the two randomly. I'm still not sure how to handle the difficulty but I'll definitely add some less punishing game mode