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(+1)

made it to the end, played on ps5 controller. The only Ghosts 'n Goblins game i played was the PSP one which I remember being genuinely fucking impossible after the first few levels

  • The controls took a little getting used to but i like it
  • cool character design
  • I like that the first challenge is just getting past a wave of spawning enemies, feels like good design to introduce dealing with hazards one by one and then putting them together
  • im not 100% what triggers the enemies to start chasing you, they are constantly spawning and occasionally will spawn behind me and circle around to chase me while others i can just run past. 
  • dodging the bat pattern was fun and satisfying
  • wish there was a bit more feedback on killing enemies, still early so understandable
  • I didnt find any weapon pickups but i feel like thatd be a fun mechanic

pretty fun! keep up the good work

(+1)

the enemies that chase you do it with a cone of vision in front of them except i placed the cone of vision kinda like ass and it's also box shaped lmfao i'll change it so they dont chase you if you stand beside them